3/18/2023 0 Comments Ultima online forever skinner Andrew Ross dengarsw): The biggest barrier to exit for me tends to be the community. And it’s the barriers-to-exit that I want to talk about in today’s Massively Overthinking: I’ve asked our writers to ponder the barriers-to-exit in their own favorite MMOs, whether they feel encumbered by them, whether that’s changed over time, and what they wish new MMOs would do to lure them away from their comfort MMOs. I didn’t (and don’t) really hold MMO players themselves responsible for this it’s the studios and publishers that are at fault for not making their barriers-to-entry low enough to entice people to push past the barriers-to-exit. Traditional MMO gamers are stuck in a feedback loop where our gaming comfort zones and accumulated personal MMO prestige are directly at odds with the innovation we say we desire.” And most MMO gamers, the PvE ‘casuals’ who make up the bulk of our extended community, really don’t see all that much difference between the titles that roll out every year, these games that are asking them to pay again to basically do the same things with the same types of experiences for the same rewards, over and over and over. But we’re not most people or most gamers. “It’s easy for to have nuanced conversations about whether ArcheAge is a true sandbox, how Star Wars: The Old Republic is more like a single-player game than an MMORPG, or what exactly WildStar borrowed from WoW because we see them as distinct worlds defined by their subtleties. I used it to explain why people kept defaulting back to games like EverQuest (in the long long ago) and World of Warcraft (in the less long ago) even when obviously superior MMOs existed. About a thousand years ago, I wrote an article on Old Massively called “but I already have that game” about barriers-to-exit: the difficulty of convincing gamers to leave an MMO where they’re popular, rich, happy, and comfortable and getting them to move to a new MMO where they are poor and low-level nobodies dragging themselves through yet another newbie slog.
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